SPV compression: Final check-in enabling this on MSVC 2012. All compression submissions from Steve (spvremapper@lunarg.com).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31236 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-05-20 16:04:17 +00:00
parent 3c4a276282
commit 01685c3ff8
4 changed files with 374 additions and 435 deletions

View file

@ -48,11 +48,11 @@ for Linux. Command line arguments can be provided in any order.
Perform ID remapping on all shaders in "*.spv", writing new files with
the same basenames to /tmp/out_dir.
spirv-remap --map all --input *.spv --output /tmp/out_dir
spirv-remap -v --map all --input *.spv --output /tmp/out_dir
2. Perform all possible size reductions
spirv-remap-linux-64 --do-everything --input *.spv --output /tmp/out_dir
spirv-remap-linux-64 -v --do-everything --input *.spv --output /tmp/out_dir
Note that --do-everything is a synonym for: