SPV compression: Final check-in enabling this on MSVC 2012. All compression submissions from Steve (spvremapper@lunarg.com).
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31236 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -48,11 +48,11 @@ for Linux. Command line arguments can be provided in any order.
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Perform ID remapping on all shaders in "*.spv", writing new files with
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the same basenames to /tmp/out_dir.
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spirv-remap --map all --input *.spv --output /tmp/out_dir
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spirv-remap -v --map all --input *.spv --output /tmp/out_dir
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2. Perform all possible size reductions
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spirv-remap-linux-64 --do-everything --input *.spv --output /tmp/out_dir
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spirv-remap-linux-64 -v --do-everything --input *.spv --output /tmp/out_dir
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Note that --do-everything is a synonym for:
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