Fix #2366, fix #2358, correctly separate out numerical feature checking

We need separate concepts for
 - total set of extensions ever enabled, for the back end
 - current state of extensions, for parsing
 - the set of features currently enabled for building the AST
This commit is contained in:
johnkslang 2020-08-14 08:40:06 -06:00
parent 7d66a5d4be
commit 01384725c2
8 changed files with 109 additions and 74 deletions

View file

@ -233,6 +233,31 @@ private:
TMap<TString, int> maps[EsiCount];
};
class TNumericFeatures {
public:
TNumericFeatures() : features(0) { }
TNumericFeatures(const TNumericFeatures&) = delete;
TNumericFeatures& operator=(const TNumericFeatures&) = delete;
typedef enum : unsigned int {
shader_explicit_arithmetic_types = 1 << 0,
shader_explicit_arithmetic_types_int8 = 1 << 1,
shader_explicit_arithmetic_types_int16 = 1 << 2,
shader_explicit_arithmetic_types_int32 = 1 << 3,
shader_explicit_arithmetic_types_int64 = 1 << 4,
shader_explicit_arithmetic_types_float16 = 1 << 5,
shader_explicit_arithmetic_types_float32 = 1 << 6,
shader_explicit_arithmetic_types_float64 = 1 << 7,
shader_implicit_conversions = 1 << 8,
gpu_shader_fp64 = 1 << 9,
gpu_shader_int16 = 1 << 10,
gpu_shader_half_float = 1 << 11,
} feature;
void insert(feature f) { features |= f; }
void erase(feature f) { features &= ~f; }
bool contains(feature f) const { return (features & f) != 0; }
private:
unsigned int features;
};
//
// Set of helper functions to help parse and build the tree.
@ -371,15 +396,8 @@ public:
}
const SpvVersion& getSpv() const { return spvVersion; }
EShLanguage getStage() const { return language; }
void updateRequestedExtension(const char* extension, TExtensionBehavior behavior) {
if(requestedExtensions.find(extension) != requestedExtensions.end()) {
requestedExtensions[extension] = behavior;
} else {
requestedExtensions.insert(std::make_pair(extension, behavior));
}
}
const std::map<std::string, TExtensionBehavior>& getRequestedExtensions() const { return requestedExtensions; }
void addRequestedExtension(const char* extension) { requestedExtensions.insert(extension); }
const std::set<std::string>& getRequestedExtensions() const { return requestedExtensions; }
void setTreeRoot(TIntermNode* r) { treeRoot = r; }
TIntermNode* getTreeRoot() const { return treeRoot; }
@ -867,22 +885,25 @@ public:
bool getArithemeticInt8Enabled() const { return false; }
bool getArithemeticInt16Enabled() const { return false; }
bool getArithemeticFloat16Enabled() const { return false; }
void updateNumericFeature(TNumericFeatures::feature f, bool on) { }
#else
bool getArithemeticInt8Enabled() const {
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_int8);
return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) ||
numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int8);
}
bool getArithemeticInt16Enabled() const {
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
extensionRequested(E_GL_AMD_gpu_shader_int16) ||
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_int16);
return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) ||
numericFeatures.contains(TNumericFeatures::gpu_shader_int16) ||
numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_int16);
}
bool getArithemeticFloat16Enabled() const {
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
extensionRequested(E_GL_AMD_gpu_shader_half_float) ||
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_float16);
return numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types) ||
numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) ||
numericFeatures.contains(TNumericFeatures::shader_explicit_arithmetic_types_float16);
}
void updateNumericFeature(TNumericFeatures::feature f, bool on)
{ on ? numericFeatures.insert(f) : numericFeatures.erase(f); }
#endif
protected:
@ -916,22 +937,6 @@ protected:
bool isConversionAllowed(TOperator op, TIntermTyped* node) const;
std::tuple<TBasicType, TBasicType> getConversionDestinationType(TBasicType type0, TBasicType type1, TOperator op) const;
// JohnK: I think this function should go away.
// This data structure is just a log to pass on to back ends.
// Versioning and extensions are handled in Version.cpp, with a rich
// set of functions for querying stages, versions, extension enable/disabled, etc.
#ifdef GLSLANG_WEB
bool extensionRequested(const char *extension) const { return false; }
#else
bool extensionRequested(const char *extension) const {
auto it = requestedExtensions.find(extension);
if (it != requestedExtensions.end()) {
return (it->second == EBhDisable) ? false : true;
}
return false;
}
#endif
static const char* getResourceName(TResourceType);
const EShLanguage language; // stage, known at construction time
@ -949,7 +954,7 @@ protected:
#endif
SpvVersion spvVersion;
TIntermNode* treeRoot;
std::map<std::string, TExtensionBehavior> requestedExtensions; // cumulation of all enabled or required extensions; not connected to what subset of the shader used them
std::set<std::string> requestedExtensions; // cumulation of all enabled or required extensions; not connected to what subset of the shader used them
TBuiltInResource resources;
int numEntryPoints;
int numErrors;
@ -1020,6 +1025,7 @@ protected:
std::unordered_map<std::string, int> uniformLocationOverrides;
int uniformLocationBase;
TNumericFeatures numericFeatures;
#endif
std::unordered_set<int> usedConstantId; // specialization constant ids used