HLSL: Allow use of $Global members in between function calls.
This allows global initializers to use $Global members.
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53 changed files with 4566 additions and 4558 deletions
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@ -45,13 +45,13 @@ using depth_greater
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0:15 Constant:
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0:15 3 (const int)
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0:? Linker Objects
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0:? 'anon@0' (layout( row_major std140) uniform block{layout( row_major std140 offset=88) uniform structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal} t})
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform structure{layout( offset=68) temp float f, temp float g, temp float d, temp 4-component vector of float normal} s})
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0:? 'anon@1' (layout( row_major std140) uniform block{layout( row_major std140 offset=88) uniform structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal} t})
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0:? 'f' (layout( location=0) out float)
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0:? 'g' (layout( location=1) out float)
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0:? 'd' ( out float FragDepth)
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0:? 'normal' (layout( location=2) out 4-component vector of float)
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0:? 't' (layout( location=0) in structure{ temp float f, centroid temp float g, temp float d, temp 4-component vector of float normal})
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0:? 'anon@1' (layout( row_major std140) uniform block{layout( offset=0) uniform structure{layout( offset=68) temp float f, temp float g, temp float d, temp 4-component vector of float normal} s})
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Linked fragment stage:
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@ -103,13 +103,13 @@ using depth_greater
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0:15 Constant:
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0:15 3 (const int)
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0:? Linker Objects
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0:? 'anon@0' (layout( row_major std140) uniform block{layout( row_major std140 offset=88) uniform structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal} t})
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform structure{layout( offset=68) temp float f, temp float g, temp float d, temp 4-component vector of float normal} s})
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0:? 'anon@1' (layout( row_major std140) uniform block{layout( row_major std140 offset=88) uniform structure{ temp float f, temp float g, temp float d, temp 4-component vector of float normal} t})
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0:? 'f' (layout( location=0) out float)
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0:? 'g' (layout( location=1) out float)
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0:? 'd' ( out float FragDepth)
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0:? 'normal' (layout( location=2) out 4-component vector of float)
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0:? 't' (layout( location=0) in structure{ temp float f, centroid temp float g, temp float d, temp 4-component vector of float normal})
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0:? 'anon@1' (layout( row_major std140) uniform block{layout( offset=0) uniform structure{layout( offset=68) temp float f, temp float g, temp float d, temp 4-component vector of float normal} s})
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// Module Version 10000
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// Generated by (magic number): 80001
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@ -148,16 +148,16 @@ using depth_greater
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MemberName 56(T) 1 "g"
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MemberName 56(T) 2 "d"
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MemberName 56(T) 3 "normal"
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Name 57 "buff"
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MemberName 57(buff) 0 "t"
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Name 57 "$Global"
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MemberName 57($Global) 0 "s"
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Name 59 ""
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Name 60 "T"
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MemberName 60(T) 0 "f"
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MemberName 60(T) 1 "g"
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MemberName 60(T) 2 "d"
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MemberName 60(T) 3 "normal"
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Name 61 "$Global"
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MemberName 61($Global) 0 "s"
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Name 61 "buff"
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MemberName 61(buff) 0 "t"
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Name 63 ""
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MemberDecorate 19(T) 1 Centroid
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Decorate 21(t) Location 0
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@ -165,19 +165,19 @@ using depth_greater
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Decorate 46(g) Location 1
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Decorate 49(d) BuiltIn FragDepth
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Decorate 53(normal) Location 2
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MemberDecorate 56(T) 0 Offset 0
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MemberDecorate 56(T) 1 Offset 4
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MemberDecorate 56(T) 2 Offset 8
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MemberDecorate 56(T) 3 Offset 16
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MemberDecorate 57(buff) 0 Offset 96
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Decorate 57(buff) Block
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MemberDecorate 56(T) 0 Offset 68
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MemberDecorate 56(T) 1 Offset 72
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MemberDecorate 56(T) 2 Offset 76
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MemberDecorate 56(T) 3 Offset 80
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MemberDecorate 57($Global) 0 Offset 0
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Decorate 57($Global) Block
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Decorate 59 DescriptorSet 0
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MemberDecorate 60(T) 0 Offset 68
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MemberDecorate 60(T) 1 Offset 72
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MemberDecorate 60(T) 2 Offset 76
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MemberDecorate 60(T) 3 Offset 80
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MemberDecorate 61($Global) 0 Offset 0
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Decorate 61($Global) Block
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MemberDecorate 60(T) 0 Offset 0
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MemberDecorate 60(T) 1 Offset 4
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MemberDecorate 60(T) 2 Offset 8
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MemberDecorate 60(T) 3 Offset 16
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MemberDecorate 61(buff) 0 Offset 96
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Decorate 61(buff) Block
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Decorate 63 DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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@ -203,12 +203,12 @@ using depth_greater
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52: TypePointer Output 7(fvec4)
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53(normal): 52(ptr) Variable Output
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56(T): TypeStruct 6(float) 6(float) 6(float) 7(fvec4)
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57(buff): TypeStruct 56(T)
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58: TypePointer Uniform 57(buff)
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57($Global): TypeStruct 56(T)
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58: TypePointer Uniform 57($Global)
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59: 58(ptr) Variable Uniform
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60(T): TypeStruct 6(float) 6(float) 6(float) 7(fvec4)
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61($Global): TypeStruct 60(T)
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62: TypePointer Uniform 61($Global)
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61(buff): TypeStruct 60(T)
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62: TypePointer Uniform 61(buff)
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63: 62(ptr) Variable Uniform
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4(main): 2 Function None 3
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5: Label
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