HLSL: Allow use of $Global members in between function calls.
This allows global initializers to use $Global members.
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53 changed files with 4566 additions and 4558 deletions
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@ -43,8 +43,8 @@ gl_FragCoord origin is upper left
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0:9 Constant:
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0:9 0 (const int)
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0:? Linker Objects
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform mediump float b1a, uniform mediump float b1b})
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0:? 'Color' (layout( location=0) out 4-component vector of float)
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0:? 'anon@0' (layout( row_major std140) uniform block{layout( offset=0) uniform mediump float b1a, layout( offset=4) uniform mediump float b1b})
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Linked fragment stage:
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@ -94,8 +94,8 @@ gl_FragCoord origin is upper left
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0:9 Constant:
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0:9 0 (const int)
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0:? Linker Objects
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0:? 'anon@0' (layout( row_major std140) uniform block{ uniform mediump float b1a, uniform mediump float b1b})
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0:? 'Color' (layout( location=0) out 4-component vector of float)
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0:? 'anon@0' (layout( row_major std140) uniform block{layout( offset=0) uniform mediump float b1a, layout( offset=4) uniform mediump float b1b})
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// Module Version 10000
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// Generated by (magic number): 80001
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