dataOut.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release

Shader version: 130
0:? Sequence
0:5  Function Definition: main( ( global void)
0:5    Function Parameters: 
0:7    Sequence
0:7      move second child to first child ( temp 4-component vector of float)
0:7        direct index ( temp 4-component vector of float FragData)
0:7          'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
0:7          Constant:
0:7            1 (const int)
0:7        'Color' ( smooth in 4-component vector of float)
0:?   Linker Objects
0:?     'Color' ( smooth in 4-component vector of float)


Linked fragment stage:


Shader version: 130
0:? Sequence
0:5  Function Definition: main( ( global void)
0:5    Function Parameters: 
0:7    Sequence
0:7      move second child to first child ( temp 4-component vector of float)
0:7        direct index ( temp 4-component vector of float FragData)
0:7          'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData)
0:7          Constant:
0:7            1 (const int)
0:7        'Color' ( smooth in 4-component vector of float)
0:?   Linker Objects
0:?     'Color' ( smooth in 4-component vector of float)

