spv.dataOut.frag
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 20

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 12 16
                              ExecutionMode 4 OriginUpperLeft
                              Source GLSL 140
                              Name 4  "main"
                              Name 12  "gl_FragData"
                              Name 16  "Color"
                              Decorate 16(Color) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypeInt 32 0
               9:      8(int) Constant 32
              10:             TypeArray 7(fvec4) 9
              11:             TypePointer Output 10
 12(gl_FragData):     11(ptr) Variable Output
              13:             TypeInt 32 1
              14:     13(int) Constant 1
              15:             TypePointer Input 7(fvec4)
       16(Color):     15(ptr) Variable Input
              18:             TypePointer Output 7(fvec4)
         4(main):           2 Function None 3
               5:             Label
              17:    7(fvec4) Load 16(Color)
              19:     18(ptr) AccessChain 12(gl_FragData) 14
                              Store 19 17
                              Return
                              FunctionEnd
