RWStructuredBuffer<uint64_t> data;

[numthreads(32, 16, 1)]
void CSMain(uint3 dti : SV_DispatchThreadID)
{
	data[dti.x] = WaveActiveBallot(WaveActiveAnyTrue(dti.x == 0));
	data[dti.y] = WaveActiveBallot(WaveActiveAllTrue(dti.y == 0));
	data[dti.z] = WaveActiveBallot(WaveActiveAllEqualBool(dti.z == 0));
	data[dti.z] = WaveActiveBallot(WaveActiveAllEqual(dti.z));
}
